FutDraft is played by building a team by answering football clues — not by memorizing
exact stats. Here's the full mechanic, step by step.
What's a clue?
Each round poses a clue like "Won the Ballon d'Or," "Played for Barcelona," or
"World Champion." For the position assigned that round, you have to pick a real
player who fits that condition. You don't need to know the exact rating by heart —
you need to recognize which player fits.
How to play, step by step
In Daily Challenges and Head to Head, each match has 11 rounds, one for every position in the formation.
Each round gives you limited time to search for and pick a player who fits that position's clue.
Your pick is validated instantly: if the player fits the clue, the round turns green; if not, it turns red.
Once all 11 rounds of Daily Challenges or Head to Head are done, your team is set and ready to be compared against your opponent's.
How the winner is decided
Position by position, the real rating of the player you picked is compared against
your opponent's pick (the AI in Daily Challenges, a real player in Head to Head). The
match is won by whoever comes out on top in more head-to-head duels — not the team
with the highest average rating, but the one that won more positions one by one.
Game modes
Daily Challenges
Play against the AI across 3 difficulty levels (easy, medium, hard). A new challenge every day, with XP and FutCoins as a reward.
Head to Head (1v1)
Play in real time against another player: through matchmaking (the system pairs you up) or in a private room with a code, to challenge a friend directly.
World Cup Mode
Pick a national team and play your own full World Cup: group stage, knockout rounds, and the final — all decided on penalties.
Consigna Futbolera (app only)
Each player has a secret clue and guesses it by shooting players: the game says whether each one fits their clue (✓) or not (✕). Right now it's played only in the FutDraft app for iOS and Android.
1v1 match
Every shot costs you points. Shooting a player you already shot costs no points and doesn't use your turn.
Every turn has a time limit: if it runs out, you lose the turn and points.
You're your rival's oracle: when they shoot, you answer whether the player fits their clue. If you don't answer in time or get it wrong, you lose points.
On your turn you can guess your clue instead of shooting. Get it right and you win; a wrong guess costs more than a shot and ends your turn.
You lose if you run out of points.
Turns alternate and whoever wins the coin toss at the start opens every round. If they guess right on their turn, the rival gets that turn as a last chance to tie; if both get it right, whoever has more points wins.
Single-player mode
No rival, no clock: shoot one player per round and guess your clue before you run out of rounds.
Easy: 25 rounds, easy clues only. Medium: 20 rounds, easy and hard. Hard: 15 rounds, hard clues only.
Repeating a player doesn't use a round. A wrong guess costs 3 rounds.
Your score is the difficulty base (100, 300 or 500) plus 10 for each round left. Run out of rounds and you lose with 0.
Your best score on each difficulty goes to the single-player ranking.
Leagues and ranking
Every match won in Head to Head earns trophies toward your spot on the
global ranking. There's also a weekly
league system — six tiers, from Sandlot to
Legend — where you get promoted, hold your ground, or get relegated depending on
how many trophies you earn that week. Every season starts fresh on Monday.